Power counts as one point of Strength, Intelligence, Chance, and Agility 15 power means that for damage calculation, you have 15 more Strength, Intelligence, Chance, and Agility than what’s listed. And while most of these stats are easy to intuit, two of them stand out – power and damage.īoth these stats sound similar, and indeed, they do the same thing, which is to give you more damage. If you’ve done your own sniffing around, you may have noticed that there’s an advanced stats tab in your character screen. Beware that this only lasts until level 40, so be sure to allocate your stats properly before hitting level 41. Note that you can also reset your stats once you claim your free Elite Bonus Pack from the tutorial. I like focusing on a single damage type and stat, which means I hit like a truck, but I must avoid enemies that boast high resistance against my damage type. Each class has access to multiple damage types, so hybrid characters are feasible. In general, you’re free to build your characters the way you want to. Vitality never increases in cost, and Wisdom is the same – except Wisdom, as it always costs 3 points per stat. Every 100 points increments the stat point cost by 1, to a maximum of 5 stat points for +1. Knowledge is power!įirst, let’s talk about your stats and how they tie in with your spells.ĭo note that the more of a damage stat you have (Strength/Intelligence/Chance/Agility), the more expensive it becomes to raise that stat. With free allocation for both stats and spells, it’s very easy for new players to trip themselves up and find themselves bereft of a stat or spell reset. You can reorder spells – tap on the green arrow on the spell panel on the side, then the rightmost icon.ĭofus Touch provides players with a ton of options with not only their spells but also their stats.You can leave utility spells at a low level if you’re just using them for their other effects and not their damage.It’s a good idea to preview the effects each level has on a spell as buffs/debuffs may not be affected until higher levels. Spells are more effective the higher their level, but higher levels require more skill points. Much more effective on spells with low base damage.
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